Before you begin
You need Scouting and book-editing access. Create the opponent before assigning a scoutbook to it.
Steps
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Open Books → Scoutbooks, or use the opponent’s Scoutbooks area.
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Create a scoutbook and enter its name, opponent, and scout unit. Select a default field template when useful.
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Add entries and variations to describe the opponent’s looks. Edit diagrams using the field editor.
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Review the opponent and scout unit, then use available printing tools to prepare teaching material.
What to expect
Your scoutbook connects diagrams and concepts to the intended opponent.
Troubleshooting
Opponent and scout unit are required for scoutbooks. If personnel choices do not match, review the book and entry context.